Freeciv before 3.2.6 Heap Buffer Overflow via worklist_load
Default status is the baseline for the product, each version can override it (e.g. patched versions marked unaffected).
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| freeciv | freeciv | unaffected |
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No data.
No data.
| Vendor | Product | Versions | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Freeciv | Freeciv |
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No CVSS v3.0
No CVSS v2
This CVE is not in the KEV list.
Exploit prediction score: < 1% (0.202% probability within 30 days)
| Type | Values Removed | Values Added |
|---|---|---|
| Metrics |
ssvc
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| Type | Values Removed | Values Added |
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| Description | Freeciv versions before 3.2.6 contain a heap buffer overflow in worklist_load() when processing savegame files with declared worklist lengths exceeding the fixed array bound of 64 elements. Attackers can craft malicious savegame files that write past the entries array into adjacent heap-allocated struct fields, potentially corrupting memory when a user or server operator loads the file. | |
| Title | Freeciv before 3.2.6 Heap Buffer Overflow via worklist_load | |
| First Time appeared |
Freeciv
Freeciv freeciv |
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| Weaknesses | CWE-122 | |
| CPEs | cpe:2.3:a:freeciv:freeciv:*:*:*:*:*:*:*:* | |
| Vendors & Products |
Freeciv
Freeciv freeciv |
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| References |
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| Metrics |
cvssV3_1
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