CVE-2026-74453

drm/vc4: Zero the tile state data array before each BIN job

Published Aug 15, 2026 CVSS 3.1 · 7.8 High EPSS < 1% KEV · Not listed
Description
In the Linux kernel, the following vulnerability has been resolved:

drm/vc4: Zero the tile state data array before each BIN job

The binner BO is a single 16MB buffer split into 512KB slots that are
handed out to jobs at submission time and recycled as jobs complete,
without ever being cleared. Each slot holds the job's Tile State Data
Array (TSDA) at its start, followed by the tile allocation pool.

While the tile allocation pool is only walked by the render thread
through branches the binner generated during the current job, the
TSDA is the PTB's own per-tile bookkeeping and is consumed by the
hardware itself. Although the kernel sets the "Auto-initialise Tile
State Data Array" flag in the tile binning mode configuration, the
PTB demonstrably still acts on stale tile state left by the slot's
previous user: the binner ends up creating invalid command streams
with invalid primitive streams and branches, which can cause GPU hangs
as observed in [1][2].

Zero the TSDA when the job's binning slot is configured. This clears
48 bytes per tile (~24KB for a 1080p frame) in the submission path, and
guarantees the PTB never sees another job's tile state.

The tile count is only checked for being non-zero today, so the 8-bit
fields it comes from can describe a tile state array almost six times
larger than the slot it has to live in. Bound it before the slot is
handed out, since such size decides how much of the slot is left for
the tile alloc pool.

Remediation

No solution or workaround provided in the CVE record

Tracking

Sign in to view the affected projects.

Advisories

Source ID Title
Debian DLA Debian DLA DLA-4777-1 linux security update
Debian DLA Debian DLA DLA-4788-1 linux-6.12 security update
Debian DSA Debian DSA DSA-6466-1 linux security update
Ubuntu USN Ubuntu USN USN-8876-1 Linux kernel (Azure CVM) vulnerabilities
Ubuntu USN Ubuntu USN USN-8875-1 Linux kernel vulnerabilities
Ubuntu USN Ubuntu USN USN-8877-1 Linux kernel (GCP) vulnerabilities
Ubuntu USN Ubuntu USN USN-8878-1 Linux kernel (GCP) vulnerabilities
Ubuntu USN Ubuntu USN USN-8879-1 Linux kernel (Oracle) vulnerabilities
Ubuntu USN Ubuntu USN USN-8875-2 Linux kernel (NVIDIA) vulnerabilities
Ubuntu USN Ubuntu USN USN-9019-1 Linux kernel (Azure) vulnerabilities
Ubuntu USN Ubuntu USN USN-9020-1 Linux kernel vulnerabilities
Ubuntu USN Ubuntu USN USN-9022-1 Linux kernel vulnerabilities
Ubuntu USN Ubuntu USN USN-9023-1 Linux kernel vulnerabilities
Ubuntu USN Ubuntu USN USN-9024-1 Linux kernel vulnerabilities
Ubuntu USN Ubuntu USN USN-9025-1 Linux kernel vulnerabilities
Ubuntu USN Ubuntu USN USN-9026-1 Linux kernel (Azure) vulnerabilities
Ubuntu USN Ubuntu USN USN-9029-1 Linux kernel (Raspberry Pi) vulnerabilities
Ubuntu USN Ubuntu USN USN-9039-1 Linux kernel (Azure CVM) vulnerabilities
Ubuntu USN Ubuntu USN USN-9040-1 Linux kernel (Low Latency NVIDIA) vulnerabilities
Ubuntu USN Ubuntu USN USN-9066-1 Linux kernel (HWE) vulnerabilities
History
Type Values Removed Values Added
Metrics ssvc

{'options': {'Automatable': 'no', 'Exploitation': 'none', 'Technical Impact': 'total'}, 'version': '2.0.3'}

Type Values Removed Values Added
Weaknesses CWE-362
CWE-386
Type Values Removed Values Added
Weaknesses CWE-416
CWE-457
Type Values Removed Values Added
Metrics cvssV3_1

{'score': 7.8, 'vector': 'CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:H/I:H/A:H'}

Type Values Removed Values Added
Weaknesses CWE-416
CWE-457
Type Values Removed Values Added
Description In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Zero the tile state data array before each BIN job The binner BO is a single 16MB buffer split into 512KB slots that are handed out to jobs at submission time and recycled as jobs complete, without ever being cleared. Each slot holds the job's Tile State Data Array (TSDA) at its start, followed by the tile allocation pool. While the tile allocation pool is only walked by the render thread through branches the binner generated during the current job, the TSDA is the PTB's own per-tile bookkeeping and is consumed by the hardware itself. Although the kernel sets the "Auto-initialise Tile State Data Array" flag in the tile binning mode configuration, the PTB demonstrably still acts on stale tile state left by the slot's previous user: the binner ends up creating invalid command streams with invalid primitive streams and branches, which can cause GPU hangs as observed in [1][2]. Zero the TSDA when the job's binning slot is configured. This clears 48 bytes per tile (~24KB for a 1080p frame) in the submission path, and guarantees the PTB never sees another job's tile state. The tile count is only checked for being non-zero today, so the 8-bit fields it comes from can describe a tile state array almost six times larger than the slot it has to live in. Bound it before the slot is handed out, since such size decides how much of the slot is left for the tile alloc pool.
Title drm/vc4: Zero the tile state data array before each BIN job
First Time appeared Linux
Linux linux Kernel
CPEs cpe:2.3:o:linux:linux_kernel:*:*:*:*:*:*:*:*
Vendors & Products Linux
Linux linux Kernel
References
Weaknesses

Sources

Status
PUBLISHED
Assigner
Linux
Published
Updated
Oct 16, 2026, 7:05 PM
Reserved
Aug 15, 2026, 5:44 AM
Status
Received
Published
Aug 15, 2026, 1:17 PM
Modified
Oct 16, 2026, 8:17 PM
Severity
Moderate
Public date
Aug 15, 2026, 12:00 AM