CVE-2026-65168

Heap-Based Buffer Overflow in NVIDIA Slurm Socket Handling

Published Nov 3, 2026 CVSS 3.1 · 7 High EPSS < 1% KEV · Not listed
Description
NVIDIA Slurm contains an attacker-controlled heap-based buffer overflow in the slurmstepd socket handling code.

Remediation

No solution or workaround provided in the CVE record

Tracking

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Advisories

No advisories available
History
Type Values Removed Values Added
First Time appeared Nvidia
Nvidia slurm
Vendors & Products Nvidia
Nvidia slurm
Type Values Removed Values Added
Metrics ssvc

{'options': {'Automatable': 'no', 'Exploitation': 'none', 'Technical Impact': 'total'}, 'version': '2.0.3'}

Type Values Removed Values Added
Title Heap-Based Buffer Overflow in NVIDIA Slurm Socket Handling
Type Values Removed Values Added
Description NVIDIA Slurm contains an attacker-controlled heap-based buffer overflow in the slurmstepd socket handling code.
Weaknesses CWE-122
References
Metrics cvssV3_1

{'score': 7, 'vector': 'CVSS:3.1/AV:L/AC:H/PR:L/UI:N/S:U/C:H/I:H/A:H'}

Weaknesses

Sources

Status
PUBLISHED
Assigner
nvidia
Published
Updated
Nov 3, 2026, 6:26 PM
Reserved
Jul 21, 2026, 5:35 PM
Status
Awaiting Analysis
Published
Nov 3, 2026, 4:17 PM
Modified
Nov 3, 2026, 7:18 PM