Crash when receiving specially-crafted packets
Default status is the baseline for the product, each version can override it (e.g. patched versions marked unaffected).
| Vendor | Product | Default status | Versions | ||||||
|---|---|---|---|---|---|---|---|---|---|
| longturn | freeciv21 | affected |
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No data.
No data.
| Vendor | Product | Versions | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Longturn | Freeciv21 |
|
| Source | ID | Title |
|---|---|---|
Debian DSA |
DSA-6173-1 | freeciv security update |
Ubuntu USN |
USN-8754-1 | Freeciv vulnerability |
No CVSS v4.0
No CVSS v3.0
No CVSS v2
This CVE is not in the KEV list.
Exploit prediction score: < 1% (0.872% probability within 30 days)
| Type | Values Removed | Values Added |
|---|---|---|
| Metrics |
ssvc
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| Type | Values Removed | Values Added |
|---|---|---|
| First Time appeared |
Longturn
Longturn freeciv21 |
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| Vendors & Products |
Longturn
Longturn freeciv21 |
| Type | Values Removed | Values Added |
|---|---|---|
| Description | Freeciv21 is a free open source, turn-based, empire-building strategy game. Versions prior to 3.1.1 crash with a stack overflow when receiving specially-crafted packets. A remote attacker can use this to take down any public server. A malicious server can use this to crash the game on the player's machine. Authentication is not needed and, by default, logs do not contain any useful information. All users should upgrade to Freeciv21 version 3.1.1. Running the server behind a firewall can help mitigate the issue for non-public servers. For local games, Freeciv21 restricts connections to the current user and is therefore not affected. | |
| Title | Crash when receiving specially-crafted packets | |
| Weaknesses | CWE-121 CWE-20 |
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| References |
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| Metrics |
cvssV3_1
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