CVE-2026-116829

llama.cpp b10398 before b11301 Integer Overflow in gguf_init_from_reader

Published Oct 27, 2026 CVSS 4.0 · 6.9 Medium EPSS < 1% KEV · Not listed
Description
llama.cpp b10398 before b11301 contains an integer overflow vulnerability in gguf_init_from_reader that allows attackers to bypass tensor element-count validation by supplying shapes whose product wraps to zero. Attackers can craft GGUF files with enormous tensor extents that overflow ggml_nbytes() and strides, causing out-of-bounds memory access when buffers are sized from wrapped byte counts.

Remediation

No solution or workaround provided in the CVE record

Tracking

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Advisories

No advisories available
History
Type Values Removed Values Added
Metrics ssvc

{'options': {'Automatable': 'no', 'Exploitation': 'poc', 'Technical Impact': 'partial'}, 'version': '2.0.3'}

Type Values Removed Values Added
First Time appeared Ggml-org
Ggml-org llama.cpp
Vendors & Products Ggml-org
Ggml-org llama.cpp
Type Values Removed Values Added
Description llama.cpp b10398 before b11301 contains an integer overflow vulnerability in gguf_init_from_reader that allows attackers to bypass tensor element-count validation by supplying shapes whose product wraps to zero. Attackers can craft GGUF files with enormous tensor extents that overflow ggml_nbytes() and strides, causing out-of-bounds memory access when buffers are sized from wrapped byte counts.
Title llama.cpp b10398 before b11301 Integer Overflow in gguf_init_from_reader
First Time appeared Ggml
Ggml llama.cpp
Weaknesses CWE-190
CPEs cpe:2.3:a:ggml:llama.cpp:*:*:*:*:*:*:*:*
Vendors & Products Ggml
Ggml llama.cpp
References
Metrics cvssV3_1

{'score': 6.6, 'vector': 'CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:L/I:L/A:H'}

cvssV4_0

{'score': 6.9, 'vector': 'CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:L/VI:L/VA:H/SC:N/SI:N/SA:N'}

Weaknesses

Sources

Status
PUBLISHED
Assigner
VulnCheck
Published
Updated
Nov 2, 2026, 6:56 PM
Reserved
Oct 26, 2026, 10:14 PM
Status
Awaiting Analysis
Published
Oct 27, 2026, 1:19 AM
Modified
Nov 2, 2026, 7:17 PM