gbsplay through 0.0.103 Heap Out-of-Bounds Read via vgm_open in gbs.c
Default status is the baseline for the product, each version can override it (e.g. patched versions marked unaffected).
| Vendor | Product | Default status | Versions | ||||||
|---|---|---|---|---|---|---|---|---|---|
| mmitch | gbsplay | unaffected |
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No data.
No data.
| Vendor | Product | Versions | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mmitch | Gbsplay |
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No CVSS v3.0
No CVSS v2
This CVE is not in the KEV list.
Exploit prediction score: < 1% (0.132% probability within 30 days)
| Type | Values Removed | Values Added |
|---|---|---|
| Metrics |
ssvc
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| Type | Values Removed | Values Added |
|---|---|---|
| First Time appeared |
Mmitch
Mmitch gbsplay |
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| Vendors & Products |
Mmitch
Mmitch gbsplay |
| Type | Values Removed | Values Added |
|---|---|---|
| Description | gbsplay through 0.0.103 contains a heap out-of-bounds read vulnerability in vgm_open() in gbs.c that walks the VGM command stream without bounds checks. Attackers can supply a crafted VGM file with wait opcodes and no 0x66 terminator to read past the heap buffer and crash the player. | |
| Title | gbsplay through 0.0.103 Heap Out-of-Bounds Read via vgm_open in gbs.c | |
| Weaknesses | CWE-125 | |
| References |
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| Metrics |
cvssV3_1
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