CVE-2024-45200

Published Sep 30, 2024 CVSS 3.1 · 6.3 Medium EPSS 1.6% KEV · Not listed
Description
In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game session with an attacker. The victim must open the "Wireless Play" (or "LAN Play") menu from the game's title screen, and an attacker nearby (LDN) or on the same LAN network as the victim can send a crafted reply packet to the victim's console. This enables a remote attacker to obtain complete denial-of-service on the game's process, or potentially, remote code execution on the victim's console. The issue is caused by incorrect use of the Nintendo Pia library,

Remediation

No solution or workaround provided in the CVE record

Tracking

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Advisories

No advisories available
History
Type Values Removed Values Added
First Time appeared Nintendo
Nintendo mario Kart 8
Weaknesses CWE-94
CPEs cpe:2.3:a:nintendo:mario_kart_8:-:*:*:*:-:*:*:*
Vendors & Products Nintendo
Nintendo mario Kart 8
Metrics cvssV3_1

{'score': 6.3, 'vector': 'CVSS:3.1/AV:A/AC:L/PR:N/UI:N/S:U/C:L/I:L/A:L'}

ssvc

{'options': {'Automatable': 'no', 'Exploitation': 'poc', 'Technical Impact': 'total'}, 'version': '2.0.3'}

Type Values Removed Values Added
Description In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game session with an attacker. The victim must open the "Wireless Play" (or "LAN Play") menu from the game's title screen, and an attacker nearby (LDN) or on the same LAN network as the victim can send a crafted reply packet to the victim's console. This enables a remote attacker to obtain complete denial-of-service on the game's process, or potentially, remote code execution on the victim's console. The issue is caused by incorrect use of the Nintendo Pia library,
References
Weaknesses

Sources

Status
PUBLISHED
Assigner
mitre
Published
Updated
Sep 30, 2024, 5:40 PM
Reserved
Aug 22, 2024, 12:00 AM
Status
Deferred
Published
Sep 30, 2024, 8:15 AM
Modified
Jun 17, 2026, 7:53 AM