Boa has an uncaught exception when transitioning the state of `AsyncGenerator` objects
Default status is the baseline for the product, each version can override it (e.g. patched versions marked unaffected).
| Vendor | Product | Default status | Versions | ||||||
|---|---|---|---|---|---|---|---|---|---|
| boa-dev | boa | affected |
|
No data.
No data.
No data available yet.
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2024-2567 | Boa is an embeddable and experimental Javascript engine written in Rust. Starting in version 0.16 and prior to version 0.19.0, a wrong assumption made when handling ECMAScript's `AsyncGenerator` operations can cause an uncaught exception on certain scripts. Boa's implementation of `AsyncGenerator` makes the assumption that the state of an `AsyncGenerator` object cannot change while resolving a promise created by methods of `AsyncGenerator` such as `%AsyncGeneratorPrototype%.next`, `%AsyncGeneratorPrototype%.return`, or `%AsyncGeneratorPrototype%.throw`. However, a carefully constructed code could trigger a state transition from a getter method for the promise's `then` property, which causes the engine to fail an assertion of this assumption, causing an uncaught exception. This could be used to create a Denial Of Service attack in applications that run arbitrary ECMAScript code provided by an external user. Version 0.19.0 is patched to correctly handle this case. Users unable to upgrade to the patched version would want to use `std::panic::catch_unwind` to ensure any exceptions caused by the engine don't impact the availability of the main application. |
Github GHSA |
GHSA-f67q-wr6w-23jq | Boa has an uncaught exception when transitioning the state of `AsyncGenerator` objects |
No CVSS v4.0
No CVSS v3.0
No CVSS v2
This CVE is not in the KEV list.
Exploit prediction score: < 1% (0.597% probability within 30 days)
| Type | Values Removed | Values Added |
|---|---|---|
| First Time appeared |
Boa
Boa boa |
|
| CPEs | cpe:2.3:a:boa:boa:*:*:*:*:*:*:*:* | |
| Vendors & Products |
Boa
Boa boa |
|
| Metrics |
ssvc
|
| Type | Values Removed | Values Added |
|---|---|---|
| Description | Boa is an embeddable and experimental Javascript engine written in Rust. Starting in version 0.16 and prior to version 0.19.0, a wrong assumption made when handling ECMAScript's `AsyncGenerator` operations can cause an uncaught exception on certain scripts. Boa's implementation of `AsyncGenerator` makes the assumption that the state of an `AsyncGenerator` object cannot change while resolving a promise created by methods of `AsyncGenerator` such as `%AsyncGeneratorPrototype%.next`, `%AsyncGeneratorPrototype%.return`, or `%AsyncGeneratorPrototype%.throw`. However, a carefully constructed code could trigger a state transition from a getter method for the promise's `then` property, which causes the engine to fail an assertion of this assumption, causing an uncaught exception. This could be used to create a Denial Of Service attack in applications that run arbitrary ECMAScript code provided by an external user. Version 0.19.0 is patched to correctly handle this case. Users unable to upgrade to the patched version would want to use `std::panic::catch_unwind` to ensure any exceptions caused by the engine don't impact the availability of the main application. | |
| Title | Boa has an uncaught exception when transitioning the state of `AsyncGenerator` objects | |
| Weaknesses | CWE-248 | |
| References |
| |
| Metrics |
cvssV3_1
|