HID: nintendo: fix rumble worker null pointer deref
Default status is the baseline for the product, each version can override it (e.g. patched versions marked unaffected).
| Vendor | Product | Default status | Versions | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Linux | Linux | unaffected |
|
|||||||||||||||
| Linux | Linux | affected |
|
Configuration 1 [-]
|
No data.
| Vendor | Product | Versions |
|---|---|---|
| Linux | Linux Kernel | — |
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2022-55254 | In the Linux kernel, the following vulnerability has been resolved: HID: nintendo: fix rumble worker null pointer deref We can dereference a null pointer trying to queue work to a destroyed workqueue. If the device is disconnected, nintendo_hid_remove is called, in which the rumble_queue is destroyed. Avoid using that queue to defer rumble work once the controller state is set to JOYCON_CTLR_STATE_REMOVED. This eliminates the null pointer dereference. |
No CVSS v4.0
No CVSS v3.0
No CVSS v2
This CVE is not in the KEV list.
Exploit prediction score: < 1% (0.266% probability within 30 days)
Key SSVC decision points have not yet been added.
| Type | Values Removed | Values Added |
|---|---|---|
| Metrics |
cvssV3_1
|
cvssV3_1
|
| Type | Values Removed | Values Added |
|---|---|---|
| Weaknesses | CWE-476 | |
| CPEs | cpe:2.3:o:linux:linux_kernel:*:*:*:*:*:*:*:* cpe:2.3:o:linux:linux_kernel:6.0:rc1:*:*:*:*:*:* cpe:2.3:o:linux:linux_kernel:6.0:rc2:*:*:*:*:*:* cpe:2.3:o:linux:linux_kernel:6.0:rc3:*:*:*:*:*:* |
|
| Metrics |
cvssV3_1
|
cvssV3_1
|
| Type | Values Removed | Values Added |
|---|---|---|
| References |
| |
| Metrics |
threat_severity
|
cvssV3_1
|
| Type | Values Removed | Values Added |
|---|---|---|
| Description | In the Linux kernel, the following vulnerability has been resolved: HID: nintendo: fix rumble worker null pointer deref We can dereference a null pointer trying to queue work to a destroyed workqueue. If the device is disconnected, nintendo_hid_remove is called, in which the rumble_queue is destroyed. Avoid using that queue to defer rumble work once the controller state is set to JOYCON_CTLR_STATE_REMOVED. This eliminates the null pointer dereference. | |
| Title | HID: nintendo: fix rumble worker null pointer deref | |
| References |
|