CVE-2021-26826

Published Feb 8, 2021 CVSS 3.1 · 7.8 High EPSS 1.6% KEV · Not listed
Description
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Remediation

No solution or workaround provided in the CVE record

Tracking

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Advisories

Source ID Title
EUVD EUVD EUVD-2021-13611 A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Ubuntu USN Ubuntu USN USN-7579-1 Godot Engine vulnerabilities
History

No history.

Weaknesses

Sources

Status
PUBLISHED
Assigner
mitre
Published
Updated
Aug 3, 2024, 8:33 PM
Reserved
Feb 5, 2021, 12:00 AM
Status
Modified
Published
Feb 8, 2021, 3:15 PM
Modified
Jun 17, 2026, 3:43 AM