Default status is the baseline for the product, each version can override it (e.g. patched versions marked unaffected).
| Vendor | Product | Default status | Versions | ||||||
|---|---|---|---|---|---|---|---|---|---|
| n/a | n/a | affected |
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No data.
No data available yet.
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2021-13611 | A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash. |
Ubuntu USN |
USN-7579-1 | Godot Engine vulnerabilities |
No CVSS v4.0
No CVSS v3.0
This CVE is not in the KEV list.
Exploit prediction score: 1.6% (1.598% probability within 30 days)
Key SSVC decision points have not yet been added.
No history.