Default status is the baseline for the product, each version can override it (e.g. patched versions marked unaffected).
| Vendor | Product | Default status | Versions | ||||||
|---|---|---|---|---|---|---|---|---|---|
| n/a | Game Networking Sockets | affected |
|
No data.
No data available yet.
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2020-27172 | Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution. |
No CVSS v4.0
No CVSS v3.0
This CVE is not in the KEV list.
Exploit prediction score: 3.2% (3.234% probability within 30 days)
Key SSVC decision points have not yet been added.
No history.