realplayer rm file heap overflow
Default status is the baseline for the product, each version can override it (e.g. patched versions marked unaffected).
| Vendor | Product | Default status | Versions | ||||||
|---|---|---|---|---|---|---|---|---|---|
| n/a | n/a | affected |
|
Configuration 1 [-]
|
| Package | CPE | Advisory | Released Date |
|---|---|---|---|
| Extras for RHEL 3 | |||
| realplayer-0:10.0.9-0.rhel3.4 | cpe:/a:redhat:rhel_extras:3 | RHSA-2007:0841 | 2007-08-17T00:00:00Z |
| Supplementary for Red Hat Enterprise Linux 5 | |||
| RealPlayer-0:10.0.9-3.el5 | cpe:/a:redhat:rhel_extras:5 | RHSA-2007:0841 | 2007-08-17T00:00:00Z |
No data available yet.
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2007-5062 | Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file. |
No CVSS v4.0
No CVSS v3.1
No CVSS v3.0
This CVE is not in the KEV list.
Exploit prediction score: 5.4% (5.395% probability within 30 days)
Key SSVC decision points have not yet been added.
No history.