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CVE-2020-14939

An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.

CVSS 3.1 · 7.8 High EPSS 1.3% KEV · Not listed
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CVE-2020-14938

An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow.

CVSS 3.1 · 9.8 Critical EPSS 1.6% KEV · Not listed
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