Use After Free in Automotive Audio
Memory corruption while handling different IOCTL calls from the user-space simultaneously.
Memory corruption while handling different IOCTL calls from the user-space simultaneously.
Memory Corruption while invoking IOCTL calls when concurrent access to shared buffer occurs.
Memory Corruption when concurrent access to shared buffer occurs due to improper synchronization between assignment and deallocation of buffer resources.
Memory Corruption when concurrent access to shared buffer occurs during IOCTL calls.
Memory Corruption when accessing a buffer after it has been freed while processing IOCTL calls.
Information disclosure may occur due to improper permission and access controls to Video Analytics engine.
Memory corruption may occur while validating ports and channels in Audio driver.
Memory corruption in display driver while detaching a device.
Memory corruption while calling the NPU driver APIs concurrently.
Memory corruption can occur when process-specific maps are added to the global list. If a map is removed from the global list while another thread is using it for a process-specific task, issues may arise.
Memory corruption while triggering commands in the PlayReady Trusted application.
Memory corruption while reading the FW response from the shared queue.
Memory corruption while reading response from FW, when buffer size is changed by FW while driver is using this size to write null character at the end of buffer.
Memory corruption while performing private key encryption in trusted application.
Cryptographic issue while performing RSA PKCS padding decoding.
Memory corruption during PlayReady APP usecase while processing TA commands.
Memory corruption while processing a malformed license file during reboot.
Cryptographic issue when a Trusted Zone with outdated code is triggered by a HLOS providing incorrect input.
Memory Corruption when initiating GPU memory mapping using scatter-gather lists due to unchecked IOMMU mapping errors.