SDL: integer overflow in IMA_ADPCM_decode() in audio/SDL_wave.c leads to heap-based buffer over-read in Fill_IMA_ADPCM_block
SDL (Simple DirectMedia Layer) 2.x through 2.0.9 has a heap-based buffer over-read in Fill_IMA_ADPCM_block, caused by an integer overflow in IMA_ADPCM_decode() in audio/SDL_wave.c.