Integer Overflow or Wraparound in Graphics
Memory corruption while invoking IOCTL call for GPU memory allocation and size param is greater than expected size.
Memory corruption while invoking IOCTL call for GPU memory allocation and size param is greater than expected size.
Memory corruption when allocating and accessing an entry in an SMEM partition.
Memory corruption when an invoke call and a TEE call are bound for the same trusted application.
Memory corruption while processing key blob passed by the user.
Memory corruption while performing finish HMAC operation when context is freed by keymaster.
Memory corruption while receiving a message in Bus Socket Transport Server.
Information disclosure in WLAN HAL when reception status handler is called.
Memory corruption in WLAN handler while processing PhyID in Tx status handler.
Memory corruption in WLAN HAL while processing command parameters from untrusted WMI payload.
Transient DOS in Audio while remapping channel buffer in media codec decoding.
Memory corruption in modem due to stack based buffer overflow while parsing OTASP Key Generation Request Message.
Transient DOS while parsing ESP IE from beacon/probe response frame.
Transient DOS while parsing SCAN RNR IE when bytes received from AP is such that the size of the last param of IE is less than neighbor report.
Memory corruption while creating a fence to wait on timeline events, and simultaneously signal timeline events.
Memory corruption while allocating memory in HGSL driver.
Memory corruption while processing IOCTL call to set metainfo.
Memory corruption as fence object may still be accessed in timeline destruct after isync fence is released.
Memory corruption can occur if VBOs hold outdated or invalid GPU SMMU mappings, especially when the binding and reclaiming of memory buffers are performed at the same time.