Integer Overflow or Wraparound in Automotive GPU
Memory corruption while allocating memory in HGSL driver.
Memory corruption while allocating memory in HGSL driver.
Memory corruption while processing IOCTL call to set metainfo.
Memory corruption as fence object may still be accessed in timeline destruct after isync fence is released.
Memory corruption can occur if VBOs hold outdated or invalid GPU SMMU mappings, especially when the binding and reclaiming of memory buffers are performed at the same time.
Memory corruption while processing GPU page table switch.
Memory corruption while processing voice packet with arbitrary data received from ADSP.
Memory corruption while invoking IOCTL calls from the use-space for HGSL memory node.
Memory corruption while handling session errors from firmware.